Separate MIDI Region by Note Pitch
Separates the MIDI region into multiple regions, each with only one note pitch. Each note pitch gets a separate track. Remarkably handy for drum parts.
Demix MIDI regions in the Logic Pro Tracks area – Apple Support
This feature is especially useful for separating drum parts that have been recorded into Logic Pro from a drum machine where all notes are on the same MIDI channel. Each note region can then be assigned to another channel strip, or perhaps some can be deleted, to thin out the original drum pattern.
Does Your Brain Hurt When This Message Come Up? Read On For Instant Headache Relief | Logic Pro:
We’ve all been there. We’re in the heat of working, editing away; we make a snip or cut with either a key command, menu function, or tool, and bam. It pops up. Stopping us dead in our tracks. We’re locked out of doing anything else and are confronted with a do-or-die decision that we must make before we can move forward. The entire universe is shrunken down to a simple call to action. Keep, shorten, or split. But, but, but…. what do they each do?
Eli’s explanations are always helpful. Split? Keep?
Show/Hide Arrangement Track ⇧⌘A
Show or hide the Arrangement track. The ‘Show/Hide Arrangement Track Only’ command remove all Global tracks from the display, and toggle the visibility of the Arrangement track.
Edit arrangement markers in Logic Pro – Apple Support
After you add arrangement markers to the arrangement track, you can use them to rearrange your project. You can select arrangement markers, move and copy them, replace them, and delete them from the arrangement track.
1/8 Note 4
Set the length of notes that will be entered to an eighth note.
Use step input recording in Logic Pro – Apple Support
To set the length of the inserted note: Click the Note Length buttons.
Reverse On/Off ⌃⇧R
Toggles the Reverse parameter of an audio region on or off. When it is On the audio is played in reverse.
Logic Pro audio region parameters – Apple Support
Reverse: When selected, the region plays in reverse. The Reverse parameter is not available for regions in tracks for which Flex Time is applied.
Revert to Channel Strip Configuration Factory Default
Resets the selected channel strip to factory defaults. Contextual menu item on a channel strip as well as a drop down menu in the Channel Strip Configuration dialog.
Channel strip controls in Logic Pro – Apple Support
Each channel strip has a set of controls (also called components), which varies according to channel strip type. You can adjust the channel strip volume and pan position, mute and solo channel strips, add and adjust effects, and send the output to auxiliary or output channel strips.
Confused By Reverb? This Might be The Plug-in You Need | Production Expert
If you haven’t checked out FabFilter’s Pro-R reverb you absolutely should because reverb presents some specific challenges to the UI designer. Reverb is complicated. it’s a fact, and broadly speaking there have been two common ways to address this in a UI. Either present just a few controls and let the user dial in a room, hall or whatever, adjust decay time and an HF damping and get on with it (i.e. present simplicity at the expense of control), or present a comprehensive set of parameters and scare off some of the users.
The FabFilter “Beginner’s Guide to Reverb” should be required homework before using any reverb. Most of the controls are available in lots of ‘verbs’ – but the Pro-R interface is sooooo pretty.
The presentation really presses home the points of how the pieces really work…
Quantize 1/1 Note
Quantize to a whole note. I always think it is strange to see 1/1 to represent a whole note.
Logic Pro Quantize parameter values – Apple Support
The Quantize parameter is non-destructive. It adjusts the playback positions of notes in MIDI regions when Logic Pro is in playback or record mode. The original positions are kept in the regions, so you can go back to the original timing.
Quantize regions in Logic Pro – Apple Support
Quantizing involves the rhythmic correction of audio or MIDI regions to a specific time grid. Any notes not played in time are moved to the nearest position on the grid.
You can quantize regions in the Tracks area by using the Quantize parameter in the Region inspector. Several advanced quantization parameters are also available in the Region inspector for greater control over quantization.
Before you quantize audio regions on an audio track, you must assign a flex mode to the audio track, and select the Flex parameter in the Region inspector for that region. For details, see Flex Time algorithms and parameters in Logic Pro.
The Quantize parameter in the Region inspector applies to whole regions. If you want different parts of a region to have different Quantize values, you can split the region, apply different quantize settings to different segments, and then join them using the Join command or the Glue tool.
Selection Start and End to Previous Transient ⇧⌘←
This command advances the selection points to the previous transient. From this point you can move the start or end as needed to select the audio to work with.
I don’t edit much, if ever. I wonder if group editing is honored?
Group editing in Logic Pro – Apple Support
Group editing allows you to perform many editing, arrangement and timing operations on all group member tracks simultaneously. For example, you can combine the comping feature with group editing so that every comp uses the same takes. You can move, resize, and arrange regions for all group member tracks together. You can also adjust the timing of the group, ensuring the group remains in time.
Apparently Group Editing is only using the Track Editor, not the Audio File Editor.
Select audio with transient markers in Logic Pro – Apple Support
Selection Start and End to Next Transient: The selection start and end are both moved to the right, up to the following transient marker.
- Audio File Editor
Selection Start and End to Previous Transient ⇧⌘←
Selection Start and End to Next Transient ⇧⌘→
Selection Start and End to Previous Transient and Play ⌥⌘←
Selection Start and End to Next Transient and Play ⌥⌘→
Open the toolbar customization panel. You can add or remove tools from the toolbar, and create an appropriate set of defaults.
Toolbars are associated with the Main Window. Each Main Window can have its own specific toolbar. I need to work with this on the small screen. Multiple Main Windows? Different Main Windows per screenset? Lots of options.
Control Bar and LCD can be customized in a similar fashion.
Customize the Logic Pro toolbar – Apple Support
The toolbar offers a variety of buttons and other controls for working with regions in the Tracks area, as well as other functions. The default set of buttons provides the most commonly used options for most users. If you find that you need to access particular functions that are not part of the default set, you can customize the toolbar by adding additional controls, or removing existing controls.
Customize the Logic Pro control bar – Apple Support
The control bar offers a default set of buttons and other controls, providing commonly used options. In the center of the control bar is the LCD, which shows the playhead position and the project tempo, key, and time signature.
Select Previous Audio File ↑
Selects the previous audio file in the list. You can use the up/down arrow keys to scroll through the list of audio files.
The Project Audio Browser in Logic Pro – Apple Support
The Project Audio Browser shows all audio files and regions that have been added to or recorded in your project, whether or not they are used in the Tracks area. Regions shown in the Project Audio Browser that are not used in the Tracks area are indicated in red.
Gain Staging – Are Your Faders In Charge Of Your Mix? | Production Expert
While perusing the Sonnox website i saw in intriguingly titled article – “Are your EQ Gain Knob and Channel Fader having an affair”?
It is always good to be reminded of the “good practice” of level matching your processors. The principal goal is to have the level of the output of a processor to be the same as the level of the input. If you bypass your processor volume shouldn’t change. If it does change you are lying to your ears.
Apply Buffer Template to Position
One of the many commands that are used to build MIDI Environments. It is chronicled in the grimoire of Logic. It is only necessary to know that it is there, how to find it, and to invoke it only in the extreme condition that there is no other way.
Object groups in the Logic Pro Environment – Apple Support
To save time on the definition and alignment of these groups, you can choose (one or more) objects as prototypes (templates) by copying them into the Clipboard. (Choose Edit > Copy.) You can then apply certain characteristics of these template objects to selected objects.
Here’s a little hack if you have a stereo file and you want to split the left and right into separate mono channels e.g. if you have an interview with the two speakers recorded on L and R channels. Using the same method above, copy the stereo file into another track and click-hold the input format button to select Left on one and Right on the other. Then make a small edit (split the file and move it a tiny bit at the beginning or end) and join (command-J) which will create a new mono file with just the left and right in their respective tracks. It is mind-numbingly stupid that 8 years after this discussion Apple still hasn’t fixed this so that you can easily import stereo files into two separate mono tracks, but here we are…
Source: (3) Easiest way to split stereo tracks to two mono tracks SOLVED – Logic Pro Help
I need to remember this for mono splitting
7 Audio Rendering Tricks You Should Check Out | Production Expert
Since you’re now bouncing all your drum tracks prior to mixing, you might as well go the whole hog and render everything else in your projects as audio, too. This is actually good practise for a couple of reasons beyond just taking the strain off your CPU. First, converting virtual instrument tracks to audio for mixing kills the temptation to fiddle endlessly with sounds that you should have largely settled on by that point in the production process. And second, rendering every channel dry (with faders at unity) and/or ’as mixed’ at the very end of a project creates a future-proof archive of it that you can return to for remixing years later, without worrying about plugin obsolescence or compatibility issues.
I wish I had rendered tracks with effects to save with old projects. I didn’t. Re-visiting them is hard to do since “things change”.
My current practice is to make a new “alternative” to my project and bounce all the tracks in place. This gets me tracks, buses, and stems. If I want to re-visit the mix I just open the penultimate alternative and get to work.